Umbrellurai is a side-scrolling Metroidvania style game where the player controls an umbrella-wielding samurai. It was created for 'Game Studio 1' subject at UTS with a small team of 4.
Umbrellurai was an amazing project which further extended my game development and project management knowledge. My role in this project was the game design lead. In this project we had developed a great pace utilising the Agile methodology during development. I made and designed all of the game art using Aesprite which is a tool for making pixel art and animations.
In addition to the techinical knowledge, Umbrellurai had helped me develop my interpersonal skills with communicating with my team. I was proud of this project and what we had achieved in making the game.